Senior Game Back-End Engineer

Engineering · Remote, US, Washington
Department Engineering
Employment Type Full-Time
Minimum Experience Manager/Supervisor

Come join us! We are a fast growing and well-funded U.S. based startup in Seattle, Washington with teams in Vancouver, Canada and San Francisco and a growing office in Yogyakarta, Indonesia. Founded by industry veterans from EA, LucasArts, and EpicGames, who built the online backends for well-known titles and platforms such as EA Origin, FIFA,, UnrealEngine, Fortnite, Paragon and UnrealTournament. Our company develops technology for the major well known online game studios and publishers across the USA, Europe, and the world. 

Our Mission

We are game industry veterans with years of experience building and operating live systems and tools. As a rapidly growing startup with teams around the world, we craft technology solutions to serve game studios who are making the next generation of games. 

Our Culture

We believe that the best companies are ones where employees are empowered to make decisions, obsess about what’s best for users, and are not afraid to make mistakes and learn from them. Our culture is based on humility, openness to feedback and collaboration.

Job Description

In this position you would be working with clients, primarily game studios, designing, advising and building the next generation of their online web service platform that is highly scalable, secure and available using Go and cloud technologies.You are a natural born troubleshooter, you can dig deep to troubleshoot issues raised by game developers. You take pride knowing that you are enabling game developers to make the best games, by ensuring that your backend services run 24x7 with minimal issues on production.


  • 5+ years in writing production level GO microservices
  • Ability to write scalable Go code adhering to the best practices
  • Solid security best practices
  • Forward thinking and up to date on current and emerging architecture patterns
  • Experience in designing and deploying services in AWS, Google Cloud, or Azure for millions of users
  • You know your way around databases - MongoDB, Postgres, Redis, Kafka - you name it
  • Able to work with clients under tight deadlines, on distributed teams with fluid requirements
  • Strong computer science and engineering background
  • Great communication - you will be interacting with internal development team as well as our clients - Game Studios and Publishers
  • Degree in Computer Science or equivalent experience

Nice to Have

  • AAA game studio experience
  • Knowledge about Game Engines such as Unreal and Unity
  • Knowledge about Java
  • Knowledge about Linux


North America, Canada (Remote)

AccelByte Inc is an Equal Employment Opportunity Employer, all qualified candidates applicants will receive consideration for employment without regard to race, religion, gender, national origin, sexual orientation, marital status, age or disability. Our culture is of innovation, inclusive, and we value our people highest.

Please visit our career page for a complete listing of our open positions:

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  • Location
    Remote, US, Washington
  • Department
  • Employment Type
  • Minimum Experience