Come join us! We are an established, fast growing, and well-funded U.S. based startup in Seattle, Washington. With teams in Vancouver, Canada and San Francisco and a growing office in Yogyakarta, Indonesia. Founded by passionate Games Industry veterans. We strive to make Building Games Easier, through a suite of Cloud based Live Game, and Build Health services. We move fast, and do everything with a clear purpose in mind. Are you ready!
We are game industry veterans with years of experience building and operating live systems. As a rapidly growing startup with teams around the world, we craft technology solutions to serve game studios who are making the next generation of games. We are looking for an Unreal Engineer (C++), who is equally at home communicating with AAA clients and senior technical staff. To join our team and help to manage our AccelByte BlackBox Product clients.
We believe that the best companies are ones where employees are empowered to make decisions, obsess about what’s best for users, and are not afraid to make mistakes and learn from them. Our culture is based on humility, openness to feedback and collaboration.
In this position you will be working with clients, primarily game studios, building, supporting and maintaining tools and SDks in Unreal. A significant part of this role will include helping clients onboard and integrate our SDKs as well as troubleshooting problems clients may have and finding fast, effective workarounds and fixes. Some travel may be required for this position to client locations.
Nice to haves
AccelByte Inc is an Equal Employment Opportunity Employer, all qualified candidates applicants will receive consideration for employment without regard to race, religion, gender, national origin, sexual orientation, marital status, age, or disability. Our culture is of innovation, inclusive, and we value our people highest.
Please visit our career page for a complete listing of our open positions:
Your application was submitted successfully.