Come join us! We are a fast growing and well-funded U.S. based startup in Seattle, Washington with teams in Vancouver, Canada, Singapore and a growing office in Yogyakarta in Indonesia. Founded by industry veterans from EA, LucasArts, and EpicGames, who built the online backends for well-known titles and platforms such as EA Origin, FIFA, StarWars.com, UnrealEngine, Fortnite, Paragon and UnrealTournament. Our company develops technology for the major well known online game studios and publishers across the USA, Europe, and the world.
We are building the next generation of a scalable online backend platform for AAA games that includes the fully licensable source code as well as offering specialized engineers to customize the code for a studio's game so they can focus on making their game fun.
While many games can use off the shelf solutions and inject simple logic into a closed source backend platforms, we believe this leads to overly complex logic that pushes logic on to the game client which is harder to update quickly. For this reason we believe that having the full source code and development resources to tailor it to a specific game leads to a better player experience and is one of the core benefits of our platform.
Compensation & Benefits
We offer you with Competitive salaries and other benefits: Relocation package, Private Insurance (family included and it's Cashless!), Full coverage BPJS Kes & TK, Flexy benefit, Periodic MCU, Sport activities (badminton, yoga, futsal and you can propose a new activity!), Social activity (company outings, Accelebrate, knowledge sharing session), Food to keep your engine up and running (breakfast & Lunch, fruits and snacks everyday, coffe brewing), Opportunities for overseas travel, etc.
We believe that the best companies are ones where employees are empowered to make decisions, obsess about what’s best for their team, company and clients, and not afraid to make mistakes and learn from them.
You will work mainly with game studio clients to help design, build, and advise on system infrastructure for building, deploying, and monitoring products, while working closely with developers to ensure seamless integration with current system. Some travel is required for this position to client locations.
5+ years C/C++
Degree in Computer Science or equivalent experience
Prior experience developing C++ apps/games
Solid understanding of low-level architecture
Solid troubleshooting skills
Strong computer science and engineering background
Forward thinking and up to date on current and emerging architecture patterns
Able to work with clients under tight deadlines, on distributed teams with fluid requirements
Nice to Haves
Familiarity with latest game engines
AAA game studio experience
Knowledge about Linux
C++ experience to also develop clients libraries that consume web services
AccelByte Inc is an Equal Employment Opportunity Employer, all qualified candidates applicants will receive consideration for employment without regard to race, religion, gender, national origin, sexual orientation, marital status, age or disability. Our culture is of innovation, inclusive, and we value our people highest.
Please visit our career page for a complete listing of our open positions:
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